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  Variable Glaug Battroid
 
 
  Variable Glaug GERWALK
 
 
  Variable Glaug Fighter
 
 | Variable Glaug 
 
 
| Equipment Type: zentradi one-man variable pod
 Government: UN Spacy
 Manufacturer: unknown
 Operational Deployment: unknown
 Accommodation: cockpit for one giant Zentradi child pilot
 Dimensions: unknown
 Mass: unknown
 Structure: SWAG energy conversion armor
 Power Plant: two thermonuclear reaction engines
 Propulsion: unknown; many x vernier thrusters
 Performance: unknown
 Design Features: 3-mode variable transformation; non-transparent canopy
 - Armament -
 Guns:
 1 x large-bore beam cannon (mounted on ventral fuselage in Fighter mode, dorsal body in GERWALK, back in Battroid)
2 x medium-bore guns (mounted forward of engine nacelles in Fighter mode, in forward arms in GERWALK/Battroid mode)
2 x small-bore laser cannons on rotating mounts (mounted forward fuselage in Fighter/GERWALK modes, outer hips in Battroid mode)
Bombs & Missiles:
 unknown
 
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| The Variable Glaug was based upon the Roiquonmi Glaug used by the Zentradi forces in Space War I. The New Nile weaponry base designed the Variable Glaug as a modified variant of the original and the new unit was test piloted during development by Moaramia Jifon. Like variable fighters, the Variable Glaug can transform into Fighter, GERWALK and Battroid configurations and features two arm-mounted beam guns, two anti-personnel guns and one large-bore beam cannon. The Variable Glaug was a potent weapon during initial deployment and after the United Nations Forces successfully assaulted the weaponry base on New Nile facility in 2018, they in turn created their own Variable Glaugs. A Miclone-piloted Variable Glaug for the United Nations Forces was built as well as an unmanned variant known as the Neo Glaug.
 
 NOTE: The Neo Glaug was initially developed by Shoji Kawamori for the Macross Plus Game Edition (Sony Playstation, 2000). Afterward, Shoji Kawamori extrapolated backwards from the Neo Glaug and built the 3-mode Variable Glaug in both Zentradi and United Nations versions.
 
 
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| Debut: Macross M3 (Video Game, 2001)
 Pilot(s): Moaramia Jifon
 Other appearances: none
 Original mechanical designer: Shoji Kawamori
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    | Information Courtesy of the Macross Compendium: www.macross.anime.net/wiki/Main_Page Images From - Macross Perfect Memory and other macross books
 C. Wilson - Writer, Editor and Colorist
 
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