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SDP-1 Stampede Valkyrie in Battroid mode
SDP-1 Stampede Valkyrie in Fighter mode
SDP-1 Stampede Valkyrie Weapon Key
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SDP-1 Stampede Valkyrie (Stampede Option)
Equipment Type: UNS anti-ship assault variable fighter
Government: U.N. Spacy
Manufacturer: Shinsei Industry
Introduction: 2009
Operational Deployment: 2009
Accommodation: pilot only
Dimensions:
Battroid Mode: VF-1 - height 12.92 meters
Fighter Mode: VF-1 - wingspan 11.2 meters; height 3.49 meters; length 15.51 meters
GERWALK Mode: VF-1 - wingspan 11.2 meters
Mass: VF-1 - empty 13.25 metric tons; SDP-1 weight unknown
Structure: space metal frame, SWAG energy conversion armor, SDP-1 armor (torso/center fuselage armor is double thick)
Power Plant: VF-1 - two Shinnakasu Heavy Industry/P&W/Roice FF-2001 thermonuclear reaction turbine engines, output 650 MW each
Propulsion: VF-1 - 11,500 kg [x g] x 2; or 23,000 kg [x g] x 2 in overboost (225.63 kN x 2); 4 x Shinnakasu Heavy Industry NBS-1 high-thrust vernier thrusters; 18 x P&W LHP04 low-thrust vernier thrusters beneath multipurpose hook/handles; SDP-1: 2 x ventral boosters, many x vernier thrusters, high-maneuverability vernier stabilizer in the booster pack)
Design Features: 3-mode variable transformation; variable geometry wing; vertical take-off and landing; control-configurable vehicle; single-axis thrust vectoring; three "magic hand" manipulators for maintenance use; retractable canopy shield for Battroid mode and atmospheric reentry; SDP-1 system; nose of the aircraft uses a radar-wave transmission-type composite armor; 2 x heat dissipation plates (mounted upon the outer side behind front intakes/outer upper legs); SDP-1 propellant drop tank with 8 x vernier thrusters
- Armament -
Guns:
2 x laser machine guns (mounted center dorsal section in Fighter/GERWALK mode, becomes head turret in Battroid mode)
1 x large-bore charged particle beam gun (mounted on right side in Fighter mode, right arm in Battroid mode)
1 x 35 mm triple-barrel gatling gun with underslung heat dissipation plate (mounted on left side in Fighter mode, left arm in Battroid mode)
1 x large propellant drop tank with 8 x vernier thrusters (mounted under ventral fuselage in Fighter mode)
Bombs & Missiles:
2 x cluster missile launcher pods with 24 missiles total (mounted dorsal fuselage in Fighter mode, top torso in Battroid mode)
4 x cluster missile launcher pods with 40 missiles total (mounted within the outer engines/legs)
4 x underwing hard points for various multipurpose missiles
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Much of the conflict in Space War I involved many Zentradi warships engaging the lone SDF-1 Macross of the UNG. Though versatile and plentiful, the VF-1 Valkyrie could not assault the enormous Zentradi ships of the line without using Reaction Missiles (most of which were held in reserve by the UNG to be used when most needed against a full-scale Zentradi offensive). An anti-ship assault Valkyrie was needed and quickly built based on developing variants like the Super FAST Pack system and GBP-1S Armor systems. The SDP-1 Stampede Valkyrie came into service later than the Super and GBP-1S variants, but fulfilled the operational role of a heavy variable fighter that could assault large warships directly.
The SDP-1 Stampede Valkyrie was fundamentally a modified VF-1 Valkyrie with a new head unit to assist fire control of the many heavy weapon systems. Modified for space combat specifically, the SDP-1 lacked a GERWALK configuration (though the SDP-1 system could be ejected when required) and the reduced maneuverability due to the added mass made the Stampede Valkyrie vulnerable to smaller enemy attack vehicles. However, the incredible firepower of the large particle beam gun and heavy gatling gun along with dozens of missiles made the SDP-1 a difficult fighter to assault without large numbers. The SDP-1 could quickly deploy in battle and with escorting fighters for protection the heavy weapons of the Stampede Valkyrie proved very effective at damaging large warships.
NOTE: The Super Dimension Fortress Macross: Remember Me video game (set in 2009) is an official Macross project released without any story involvement or consultation from Studio Nue (the original creators of Macross). Additionally it should be noted that Remember Me may not necessarily share the same chronology as the other similar projects. The trivia specifications were created for The Super Dimension Fortress Macross: Remember Me video game by Family Soft, using Studio Nue's mecha designs without its participation in the story.
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Debut: Super Dimension Fortress Macross: Remember Me (NEC PC9801 video game, 1993)
Pilot(s): no notables
Other appearances: none
Original mechanical designer: Shoji Kawamori |
Information Courtesy of the Wikipedia Japan: https://ja.wikipedia.org/
Images From - The Super Dimension Fortress Macross: Remember Me Data Book
C. Wilson - Writer, Editor and Colorist
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